Timeline of Video Games
Chronology of the History of Video Games
Editor: Ted Stahl
Though the history of video games is a subsection of the history of computing, it is important to recognize how integrated this entertainment medium is to the evolution of computing hardware and software. Furthermore, video games are not just software, but are shaped and defined by their hardware.
Whereas a word-processor's function is an abstract concept that can remain essentially intact from platform to platform, a video game is defined within the hardware technology of the platform for which it is designed. The choice to utilize hardware elements like vector vs. rastor monitors, audio synthesizers vs. digitally samplers, and whether or not to incorporate video playback devices (i.e., laserdisc, CD-ROM, and DVD) defines a video game as much as the software itself does. Since a video game is a sensory experience, the sound, the visual elements, and the interface that the player uses to interact witht the game cannot be divorced from the programmed logic and instruction set that provides the experience.
Last Updated on 7 December, 2014 For suggestions please mail the editors